Piling on a substantially sizeable single-player DLC on top is enough to send a studio into complete meltdown, even if it is as large as the New York City-based organization. of 4 - Grand Theft Auto IV: Episodes From Liberty City-Multiplayer thread-Tues-Weds 10pm - posted in PS3 and PS4: The episodes disc version is due out April 13th(THIS TUESDAY, finally:applause:)and so Im asking anyone who wants to play on the CAG GTA Episodes night to post in this thread and let me know which mode(s) youd like to play. Not only that, but the studio is also working on GTA 5's Expanded and Enhanced Edition, scheduled for 2021. Both of which are immeasurably taxing on the studio. Thus, a DLC expansion for GTA 5's story mode must simply blow players away, or it simply isn't worth either the player's or the publisher's time and money.Īs it stands, Rockstar's focus is either on evolving GTA and Red Dead Online or a potential sequel in the GTA franchise. Simply put, Rockstar cannot slap its logo on a mediocre title and still expect to be at the pinnacle of AAA game development. Thus, the Rockstar logo is a brand of excellence, and any game that has one on its box has to be a stone-cold hit. Their last release, Red Dead Redemption 2 in 2018, is still discussed as one of the finest single-player experiences to enjoy in 2021. These facts are only bolstered by the continued success of each subsequent title. The kind of position Rockstar finds itself in currently sees a certain level of pressure and expectation that the company will deliver bona fide hits with every release. Should Rockstar do an "Episodes from Liberty City" style expansion for GTA 5? So, then, why would Rockstar spend millions of dollars trying to work on an expansion that might never generate the kind of money GTA Online could in a few weeks? The publisher is in the highly comfortable position of having two unbelievably successful titles, GTA and Red Dead Online, generating massive revenue every year. The "games as a service" model that players can see with GTA Online is the norm, and Rockstar, being a highly competitive game publisher, must stay with the times. Today, the gaming zeitgeist has been unquestionably taken over by multiplayer games that can generate revenue annually. Single-player expansions used to be an extremely profitable avenue for publishers to explore, as this game mode once reigned supreme. Expansion pack for Grand Theft Auto IV (2008). The Ballad of Gay Tony was a glitzy, strobe-lit adventure through Liberty City's nightlife. Grand Theft Auto: Episodes from Liberty City: With Scott Hill, Chris McKinney, Lou Sumrall, Adrian Martinez. The Lost and Damned chronicled the gritty adventures of the Lost MC and their struggle to survive. Yet, Rockstar Games felt that Liberty City still had more stories to tell, and boy, were they right. GTA 4 was quite a huge game, with a long and enjoyable single-player campaign that saw Niko Belic find his place in the city. ↑ ThirteenAG/ "Episodes from Liberty City" expansion for GTA 4 included two extremely well-made DLCs that fans thoroughly enjoyed.
MultIV is a free online multiplayer modification for the Rockstar title Grand Theft Auto.
↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on " Players with existing CD Keys will be able to redeem them via the Rockstar Games Launcher" Finally The GTA:IV multiplayer mod weve all been waiting for.
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